![]() If Valve had an interface to interact with the files both locally and online in the games properties, I think would be a great way to do it for all games. I would hope that Valve would allow us to manually delete files along side the ability to already download them. I agree with having the ability to manage the files on steam cloud. At present you just have 700 megabytes and it fills up and that's about all you can do. However since the developers applied to have steam cloud for retroarc they should at least provide us tools to manage those files. At present seems like the best option is just to disable steam cloud and not use it. There might be a way to delete certain files while you delete configuration files while retaining your current settings but I'm not exactly sure what the process would be for retroarch. There are ways to wipe out your entire save library on steam cloud but something like this isn't exactly desirable. Well the hard limit for retroarc is 700 megabytes of which is very little sense we're juggling so many games. Additional features can be added to this emulator via Emulator Enhancer. While it does not support sound, it has very high compatibility, with only a few titles that do not work correctly. Oswan is the first Wonderswan emulator to be released for the Mac platform. (2) Import button allows you to import MAME configuration files (.CFG). Oswan is a Bandai Wonderswan emulator for the Mac. Not sure Retroarch has the resources to develop a Cloud Manager for the program but it would be nice if they could raise the cap at least. (1) Pulldown menu of saved controller layouts. They first raised their Cloud storage to 93Gb and 10,000 files, and then they added a Cloud Manager to the program that's able to remove things. Seems like the same process Tabletop Simulator went through. Other times I just use save states to stop playing for the moment then come back to it later whenever I couldnt reach a save point. Or if I have to make a tough decision and I test the outcome of each choice. I hit the 1,000 cap for number of files on Steam Cloud and now things won't upload. For save states, I use them usually as backup saves in case the emulator crashes or I lose power. Originally posted by Tuddywutwut:Yup, having a similar issue myself.
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